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P.h.D.M.E.D.M.Arch. IIM.Arch I
Drawing by Erin Kim.
Exploded axonometric drawing by Liwei Wang.
Helix rendering by Katrina Yin.
Physical model by Evan Sale.
Physical model by Wilson Carroll.
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Drawing by Danielle Schwartz, Margaret Marsh, Alexis Hyman
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Drawing by Matthew Bohne
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Handdrawn staircase by Winston Yuen.
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SRO interior and exterior.
Nundyroog Mine: Longitudinal Section Showing Ore-Chutes. Dr. F. H. Hatch. From Memoirs of the Geological Survey of India Vol. XXXIII. Pl. 9. Survey of India Offi ce, Calcutta, December 1900.
Interactive fitting rooms at Ralph Lauren render highly efficient the experience of finding and trying on clothing, while reducing its haptic and social aspects.
Drawing by Michael Harrison
Drawing by Mengshi Sun
Drawing by Heather Bizon
Drawing by Dima Srouji
Drawing by Richard Green
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Student Work

Points screenshot

Title

Points

Authors
Mesut Sallah

Course
Virtual Futures

Project Description

In a future where advanced neuroscience and virtual reality converge, our memory aims to restore the lost architecture by translating neural data into virtual point clouds. The memories are distorted, fragmented, and sometimes unreliable, creating a surreal and dreamlike experience within the virtual realm. Users look into the shattered remnants of a collective memory, encountering fragments of buildings, landscapes, and cities that once existed.

In the VR, users explore a virtual museum set in the future, dedicated to lost civilizations and historical wonders that no longer exist. Users witness key events, explore lost cities, and interact with artifacts from civilizations long gone. Users experience a future where technology allows glimpses into the past and holographic echoes.

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